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Overview
MindTap for Farrell's Microsoft Visual C#: An Introduction to Object Oriented Programming, 8th Edition, is the online learning platform that powers students from memorization to mastery. It gives you complete control of your course to provide engaging content, challenge very individual and build their confidence. Empower students to accelerate their progress with MindTap. MindTap gives you complete ownership of your content and learning experience. Customize the interactive syllabi, emphasize the most important topics and add your own material or notes in the eBook.
- Programming Exercises: These exercises encourage students to write their own classes and programs and explore the major concepts presented in each chapter.
- Debugging Exercises: Each chapter contains four programs that have syntax and/or logical errors for the student to fix. Completing these exercises provides valuable experience in locating errors, interpreting code written by others and observing how another programmer has approached a problem.
- Ungraded HTML interactive models and figures provide opportunities to understand complicated concepts.
- Embedded in-line video quizzes offer additional content from the author and help students visualize difficult concepts at the moment of learning.
- Performing Maintenance: These exercises use downloaded files and are manually graded. Students modify code in response to exercise requirements.
- Case Problems: Each chapter contains two running case problems. These cases represent projects that continue to grow throughout a semester using concepts learned in each new chapter. Two cases allow instructors to assign different cases in alternate semesters or to divide students in a class into two case teams.
- Game Zone activities at the end of each chapter provide a fun way for students to apply new concepts to create games and solve problems.
1. A First Program Using C#.
2. Using Data.
3. Using GUI Objects and the Visual Studio IDE.
4. Making Decisions.
5. Looping.
6. Using Arrays.
7. Introduction to Methods.
8. Advanced Method Concepts.
9. Using Classes and Objects.
10. Introduction to Inheritance.
11. Exception Handling.
12. Using Controls.
13. Handling Events.
14. Files and Streams.
Appendix A: Operator Precedence and Associativity.
Appendix B: Understanding Numbering Systems and Computer Codes.
Appendix C: Using the IDE Editor.
2. Using Data.
3. Using GUI Objects and the Visual Studio IDE.
4. Making Decisions.
5. Looping.
6. Using Arrays.
7. Introduction to Methods.
8. Advanced Method Concepts.
9. Using Classes and Objects.
10. Introduction to Inheritance.
11. Exception Handling.
12. Using Controls.
13. Handling Events.
14. Files and Streams.
Appendix A: Operator Precedence and Associativity.
Appendix B: Understanding Numbering Systems and Computer Codes.
Appendix C: Using the IDE Editor.