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Overview
Explore the foundations of business law as well as the application of legal concepts to everyday life. LAW FOR BUSINESS AND PERSONAL USE, COPYRIGHT UPDATE, combines strong content and interactive technology with consistent, proven instruction to maintain student interest and support active learning. Coverage includes a new bonus chapter on E-Commerce and Cyberlaw. This edition also covers contracts, criminal law, environmental law, family law, and consumer protection. With more than 1,000 cases, LAW FOR BUSINESS AND PERSONAL USE, COPYRIGHT UPDATE, offers plenty of opportunities for case analysis and research.
- All new bonus chapter on E-Commerce and Cyberlaw.
- Seven two-page spreads cover the fundamentals of implementing MockTrial instruction. An all new mock trial simulation will be available in MindTap.
- Online Research requires students to use the Internet to research answers and solve legal problems.
- Mock Trial Prep features in each unit cover court and trial procedures to prepare students to participate in mock trial competition. An all new mock trial simulation will be available in MindTap.
- Features such as Hot Debate, What's Your Verdict?, and A Question of Ethics asks students to consider real-world examples of legal topics.
- Economic Impact examines recent laws and their effect on the economy.
- Case for Legal Thinking feature allows students to analyze a real case using the concepts covered in the chapter.
- Entrepreneurs and the Law is an ongoing project that allows students to apply the law to a start-up business.
- Winning Edge prepares students for BPA and FBLA competitive events.
2. Constitutional Law.
3. Court Systems.
4. Criminal Law and Procedure.
5. Civil Law and Procedure.
6. Offer and Acceptance.
7. Genuineness of Assent.
8. Consideration.
9. Legal Capacity to Contract.
10. Legal Purpose and Proper Form.
11. Contractual Obligations and Their Enforcement.
12. Contractual Aspects of Marriage and Divorce.
13. Sales Contracts.
14. Ownership and Risk of Loss in Sales.
15. Consumer Protection.
16. Property and Its Acquisition.
17. Bailments.
18. Ownership and Leasing of Real Property.
19. Insurance Law.
20. Wills, Trusts, and Estates.
21. Agency Law.
22. Employment Law.
23. Unions and the Employment Relationship.
24. Discrimination in Employment.
25. Employment-Related Injuries.
26. Forms of Business Organization.
27. The Law of Corporations.
28. Other Business forms and Environmental Responsibility.
29. Commercial Paper.
30. Negotiability and Negotiation of Commercial Paper.
31. Discharge of Commercial Paper and Electronic Fund Transfers.
32. Secured and Unsecured Credit Transactions.
33. Creditors, Debtors, and Bankruptcy.
Bonus Chapter. E-Commerce and Cyberlaw.
Appendix A.
Appendix B.
Glossary.
Case Index.
Index.
Cengage provides a range of supplements that are updated in coordination with the main title selection. For more information about these supplements, contact your Learning Consultant.
FOR STUDENTS
Law for Business and Personal Use, Copyright Update, 19th, K12 MindTap (1-year access)
ISBN: 9781305668904
MindTap K12 for Adamson/Morrison's Law for Business and Personal Use, Copyright Update, 19th Edition, is the digital learning solution that helps instructors engage and transform today's students into critical thinkers. Through paths of dynamic assignments and applications that you can personalize, real-time course analytics, and an accessible reader, MindTap helps you turn cookie cutter into cutting edge, apathy into engagement, and memorizers into higher-level thinkers.
As an instructor using MindTap you have at your fingertips the right content and unique set of tools curated specifically for your course, all in an interface designed to improve workflow and save time when planning lessons and course structure. The control to build and personalize your course is all yours’, focusing on the most relevant material while also lowering costs for your students. Stay connected and informed in your course through real time student tracking that provides the opportunity to adjust the course as needed based on analytics of interactivity in the course.